mw. L.E. (Laura) Schuster
Faculteit der Geesteswetenschappen
Capaciteitsgroep Media & Cultuur
1012 XT Amsterdam
Profile picture by Darko Strajn
PhD candidate and junior lecturer in Media Studies, assigned to the Amsterdam School of Cultural Analysis [ASCA]'s Imagined Futures research project. Sharing iFut 's concern with the critical analysis of media technologies and their functioning in society, the individual research addresses current developments within narrative cinema under the pressures of an ever-changing media landscape and rapid technological innovation. Other interests include literature, science fiction, electronic media arts, philosophy of technology, media archaeology, posthumanist theory, and questions of medium specificity.
Prof. Dr. Thomas Elsaesser
Prof. Dr. Michael Wedel
Project title: " Haunted by Mediation: Techno-ambivalence in
The period of 1997-2007 saw a proliferation of fiction films taking technological innovation and/or mediation as a direct or indirect subject through topics such as surveillance, memory distortion, artificial intelligence, biomedia, simulation, and code. These films - examples range from eXistenZ (David Cronenberg, 1999) to Deja Vu (Tony Scott, 2006) - self-reflexively offer heterogeneous but coherent questions about technology and its representations: questions about perception, reality, and virtuality; about identity, knowledge, and belief; and ultimately, about the status of the human subject in contemporary and future Western societies. Many of the concerns symptomatically expressed in these films use technological reconfigurations such as digitization as tropes for rapid change and the unreliability, permeability, or volatility of information. Tracing these tropes throughout modernity reveals consistent patterns of technological anxiety and externalisation. By a combination of perspectives (spectatorship, pragmatism, psychoanalyticaland cognitive film theories, media ecology/archaeology, posthumanist theory) this project aims to develop a method of analysis for such films, and for their constant oscillation between technophilia and technophobia.
Images: Off Screen [dir. Pieter Kuypers, NL 2005]
"What Does a Scanner See? Techno-fascination and unreliability in the mind-game film". Conference paper: Visions of Humanity in Cyberculture, Cyberpunk and Science Fiction, Oxford, Inter-Disciplinary.Net, July 1-3, 2008.
"The Trouble with Memory: Reco(r)ding the Mind in Code 46 ". Conference paper: Digital Memories , Salzburg, Inter-Disciplinary.Net, March 17-19, 2009.
Selected lectures and presentations
"Mind-game films: spelen met cinema, spelen met vertellen." Invited lecture at Cinetik film education programme, Christelijk Gymnasium Utrecht, Utrecht, Oct. 15, 2010.
"White Noise: Antennas, Static, Acousmatics." Paper presented at Urban Mediations , NECS 4 th Annual Conference, Istanbul, June 24-27, 2010.
"Seeing Darkly: Adaptation, Mediation, Confusion." Lecture
for Performance at the Edge: Transmedialities course,
Feb. 25, 2010, Amsterdam.
"The Art of Forgetting: Memory Crisis in the Movies." Invited lecture for Memory and Mass Media symposium, Museo Storico Trentino, Trento, Italy, Nov. 18, 2009.
"Running in on Time: Deja Vu and the Spatialization of Time Past." Paper presented at Locating Media: NECS 3rd international conference,Lund, Sweden, June 5-8, 2009.
"The Trouble with Memory: Reco(r)ding the Mind in Code 46 ." Paper presented at Digital Memories international conference, Salzburg, Austria, March 17-19, 2009.
"Past and Present Phobias: Techno-Paranoia in A Scanner Darkly ." Paper presented at Film and Science international conference, Chicago, US, Oct. 30-Nov. 2, 2008.
"Mind Game Cinema" panel participant, European Cinema Symposium, June 26, 2008, Amsterdam.
"Framing Meaning: How a Word Makes a World." Paper presented at Telling Places international conference, London, UK, Dec. 4-5, 2007.
"L'Arte di Dimenticare: La Crisi della Memoria nel Cinema" (The Art of Forgetting: Memory Crisis in the Movies). In Leonardo Gandini et al. (ed), Memorie Riflesse: Lo Schermo tra Vero e Falso. Trento: Museo storico del Trentino, 2010.
"The Trouble with Memory: Reco(r)ding the Mind in Code 46 ". In Anna Maj and Daniel Riha, Digital Memories: Exploring Critical Issues , forthcoming 2011. Original conference paper available in e-book. see links below.
"What Does a Scanner See? Techno-fascination and unreliability in the mind-game film". In Daniel Riha (ed.) Humanity in Cybernetic Environments, forthcoming 2010. Original conference paper available in e-book, see links below.
Pepita Hesselberth and Laura Schuster, "Into the Mind and Out to the World: Memory Anxiety in the Mind-Game Film". In Jaap Kooijman et al. (ed.), Mind the Screen: Media Concepts According to Thomas Elsaesser . Amsterdam: Amsterdam University Press, 2008: 98-111.
Mediatheorie at BA Media en Cultuur, dept. of Media Studies, Universiteit van Amsterdam.
Mediageschiedenis (media history) at BA Media en Cultuur, dept. of Media Studies, Universiteit van Amsterdam.
Theory Tutor at Art and Research Honours Programme , Gerrit Rietveld Academie and Universiteit van Amsterdam.
Wetenschapsfilosofie (Philosophy of Science) at BA Media en Cultuur, dept. of Media Studies, Universiteit van Amsterdam.
Co-coordinator and lecturer for Performance at the Edge: Transmedialities , elective course at dept. of Media Studies, Universiteit van Amsterdam.
Wetenschapsfilosofie (Philosophy of Science) for BA Media en Cultuur, at dept. of Media Studies, Universiteit van Amsterdam.
- P. Hesselberth & L. Schuster (2008). Into the mind and out to the world: memory anxiety in the mind-game film. In J. Kooijman, P. Pisters & W. Strauven (Eds.), Mind the screen: media concepts according to Thomas Elsaesser (pp. 96-111). Amsterdam: Amsterdam University Press.
- L. Schuster (2008). 'What does a scanner see?' Techno-fascination and unreliability in the mind-game film. In 3rd Global Conference: Visions of Humanity in Cyberculture, Cyberpunk and Science Fiction : Tuesday 1st July-Thursday 3rd July 2008, Mansfield College, Oxford : conference programme, abstracrts and papers. Freeland, Oxfordshire: Inter-Disciplinary.Net.[go to publisher's site]
- L.E. Schuster (2008, July 1). What does a Scanner see? techno-fascination and unreliability in the Mind-Game Film. Oxford, Visions of humanity in Cyberculture, Cyberpunk and Science Fiction.