Abstractions, such as functions and methods, are an essential tool for any programmer. Abstractions encapsulate the details of a computation: the programmer only needs to know what the abstraction achieves, not how it achieves it. However, using abstractions can come at a cost: the resulting programme may be inefficient. Atze van der Ploeg presents several results that make this situation less likely when programming ‘interactive visualizations’. He hereby shows that abstractions do not have to come at high costs.
A.J. van der Ploeg, Efficient Abstractions for Visualization and Interaction.
Prof. P. Klint
Dr T. van der Storm
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